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Sinister
On April 17, 1997, at 10:24 PM, in the dark atmosphere of Pripyat, Ukraine, Monika invites you to explore her new apartment. However, upon your arrival, you realize that she has gone out to buy pizzas, leaving you alone in a mysterious dwelling.
You decide to enter and discover a place filled with an oppressive ambiance, buried secrets, and unsettling shadows. You embark on a horror game, determined to solve the puzzles and save Monika from a sinister fate.
Dates
• 72 hours of production
• Posted June, 16th
Informations
• Developed with Unity
• Using C# Language
• Available on Windows, Mac & Linux
• Solo project translated in 4 languages
• Rated 4/5 ⭐ with 27k views & 8.5k downloads (itch.io)
My work
• 3C, UI, Gameplay Developer
• Game & Level Designer
• Narrative Designer


During this solo project, completed in just 72 hours, I analyzed game trends on Itch.io and noticed that indie horror games were highly appreciated by the community. Based on this insight, I decided to create one within the time limit. A few hours after its release, a German translator reached out to me to translate the game into German.
More pictures of the project

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